![]() ![]() You can decrease time between bar fills with Cottage Building, EXP Shop and Soul Shop. You can increase mana refill with Conjuring Spells, assigning Slaves, gear from Adventure, Generator, Dungeon, EXP Shop and Soul Shop. Bigger refill means more mana generated which in turn is more mana limit on reincarnation. Increases the amount of mana created with each bar. You can increase mana power with Conjuring Spells, assigning Slaves, gear from Adventure, Generator, Dungeon, EXP Shop and Soul Shop. Increases efficiency of each mana you assign. This is usually only an issue when auto-building Plaza without assigning enough mana to Spells. ![]() The increase of self-generating mana cap is limited to 25% of your current self-generated mana cap per mana refill. Unlike self-generated or rewarded mana cap, EXP Shop bought mana cap will be in effect when starting a new challenge. New mana cap from generating will be available after reincarnation, but mana cap bought from EXP Shop will be applied instantly. The cap is increased by creating more mana, completing challenge, or buying more from EXP Shop. How much mana you can hold in current life. Mana in spells can be reassigned at anytime, but what is spent in conjuring have to be generated back. It's used for progressing in game by assigning it to spells and spending it on conjuring. Increases the passage of time for your Dark Matter refill by Sqrt(level/100) * 1.015^(level)x.įinally, there are a set of soul purchases to be bought for a total of 1.5 million souls.Mana is generated automatically over time. Increase Dark Matter Refill and Cap Creation by +1. Singularity levels reduce the costs of all Singularity costs (this panel, including itself) and all Black Hole costs, this further boosts that effect. Increase the effect that Singularity Levels have on Singularity Cost Reduction by 1.01x. Reduce Fishing Dungeon HP by ^10/(10+(x/5)). ![]() Increase Meditation Exp Reduction needed by ^15/(15+(x/5)). ![]() Increase Alchemy Vats by 1.45x (multiplicative). Increase Arena Exp by 1.07 (multiplicative). Increase Syn V2 Converter Exp Earned (Refined and Pure) by 1.4x (multiplicative). Increase Endeaver Item Rating by 1.01x (multiplicative). Increase Daily Trophy gain by 1.01x (multiplicative). Increase Slime Lab Speed by +1% (additive) and Slime Lab Food Consumption by 1.45x (multiplicative). One upgrade, Baby Demon Singularity, has a cap of 300. Most of the upgrades cost Current Dark Matter, however the two upgrades related to mana/cap refill cost mana refill to upgrade. This is the infinity shop for darkness upgrades.
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